<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Entries tagged with astronomy - Perspectives</title><atom:link rel="self" type="application/rss+xml" href="http://perspectives.on10.net/tags/astronomy/feed/ipod/default.aspx" /><itunes:summary>astronomy</itunes:summary><itunes:author>Sampy, Larry, allenjs, Mossyblog, Michael Lehman, dshadle, krobi, sarahintampa, Grace Francisco, Erik, Laura, Adam, kleneway, Jeff, Tina, Duncan, MaxPowerhouse7</itunes:author><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Perspectives/images/feedimage.png</url><title>Entries tagged with astronomy - Perspectives</title><link>http://perspectives.on10.net/tags/astronomy/</link></image><itunes:image href="http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Perspectives/images/feedimage.png" /><itunes:category text="Technology" /><description>astronomy</description><link>http://perspectives.on10.net/tags/astronomy/</link><language>en-us</language><pubDate>Wed, 02 Jul 2008 16:56:00 GMT</pubDate><lastBuildDate>Wed, 02 Jul 2008 16:56:00 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3197.123, Culture=neutral, PublicKeyToken=null)</generator><item><title>How the WorldWide Telescope works</title><description>&lt;p&gt;Jonathan Fay is principal developer of the WorldWide Telescope. In this interview he explains how the project has yielded not only a breakthrough software product, but also a reference model for the acquisition, transformation, and visualization of astronomical data. You'll learn not only how the WorldWide Telescope works, but also why it exists: To fulfill the education mission discussed in a related &lt;a href="http://perspectives.on10.net/blogs/jonudell/The-story-of-the-WorldWide-Telescope/"&gt;interview with Curtis Wong and Roy Gould&lt;/a&gt;. &lt;/p&gt;
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            &lt;div&gt;&lt;b&gt;Jonathan Fay&lt;/b&gt; &lt;/div&gt;
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&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: As long as I've been doing computers, going back to the early 1980s on TRS-80, graphics, and visualization of data and the earth and space, were interests of mine. I'd gotten a department-store telescope one year for Christmas, and loved looking at stuff through the light-polluted LA skies.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So you were in the same boat as Curtis Wong?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yeah, you could really only see planets and the moon in any detail. But I was passionate about computers and astronomy. Every time computers got more powerful, I'd look into visualizing the Mandelbrot set and the stars as a litmust test.&lt;/p&gt;
&lt;p&gt;In 2001 I was development manager for HomeAdvisor, and we were assimilating a research project called TerraServer. Tom Barclay, a researcher who was working with Jim Gray, said, "Hey, USGS has this DEM -- digital elevation model -- data that they'd like me to load into TerraServer. I wonder if you have ideas about what we could do with it."&lt;/p&gt;
&lt;p&gt;I'd been very much into 3D visualization. I have this program called LightWave, which goes back a long time but is now used for things like Serenity and BattleStar Galactica, so I started taking TerraServer images and USGS data and creating hills with texture-mapped images.&lt;/p&gt;
&lt;p&gt;Then Tom Barclay told me how NASA was using satellite weather data, watching over many days, and getting rid of the clouds so you could see the surface of the earth. They called it the Blue Marble project. I found and downloaded that data, and also some global digital elevation data, and starting creating a hierarchical 3D view of the earth so you could zoom in and browse. Then I worked to bring that into TerraServer, because we had resolution down to a couple of meters.&lt;/p&gt;
&lt;p&gt;But this was just a side project, and there wasn't interest in developing it, so I decided to look into visualizing other astronomy data.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: This was around the time in 2002 when Jim Gray and Alex Szalay published their paper entitled the World-Wide Telescope?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. Jim talked about TerraServer "pointing up" as the next thing. He was already getting himself embedded with astronomers. I didn't see much of that. Tom was babysitting TerraServer while Jim went off into the astronomy end of things, and I was still doing geo, so we weren't collaborating. &lt;/p&gt;
&lt;p&gt;After having made some demos, a lot of people thought it was cool, but that was all. So I kept that on the back burner, and moved into some other groups. At the same time I was building my &lt;a href="http://www.bearcreekobservatory.com/"&gt;observatory&lt;/a&gt;. In Seattle, you take pictures when you can. If you can't push a button and have your observatory open up and take images when you get clear skies, by the time you set up you'll be clouded in. I wanted to automate the whole process, including image processing. That introduced me to the whole pipeline of data collection, processing, and subsequent research.&lt;/p&gt;
&lt;p&gt;Although I'm an amateur, I had to drill into the world of data and image processing that professional astronomers had to deal with. I was using the same resources.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: I'd like to hear more about that. A lot of us are aware that those data and image resources exist, but it's really unclear how to make use of them. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: You know, there is a lot available, but most amateur astronomers had no idea it existed, it was very hard to get to, and even the scientists had a hard time getting access to it. Essentially it was locked up in silos.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: If you know where to find the gzipped tarball, and then if you can unzip it and figure out how to use it, without any documentation about metadata and formats...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. So, I'd heard about this very large database of stellar objects, the US Naval Observatory's USNOB. It was 100 gigabytes. At that time, there were barely consumer hard drives that could hold that. Forget transferring it over the network, it's 120 CDs, the only way to transfer the data was to ship hard drives around the country.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Yeah, I remember Jim talking about doing that.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: I'm just an amateur, but I feel like I need the data, so I found out that this guy named Dave Monet, in Flagstaff, would let me ship him a hard drive and he'd put the data into a Linux-formatted partition and send it back.&lt;/p&gt;
&lt;p&gt;On the one hand, I was shocked to see how easy it was for me to get access to the same data that the professional astronomers were using. And by easy, I mean it was possible.&lt;/p&gt;
&lt;p&gt;But on the other hand, I realized you had to be really committed, and know exactly what you're doing.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Right. There were no services wrapped around the data to make it useable by anybody other than a 100% focused and dedicated researcher.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: As I started doing more with imaging, I had the concept that I should flip my earth inside out and render the sky. One of my friends, Doug George, created a full-sky survey, in gorgeous color, but the software that went around with it would take ten or 15 seconds every time you moved your view. Nothing resembling interactive or realtime. &lt;/p&gt;
&lt;p&gt;And here I had this application that dealt with the same quality and quantity of data instantaneously. So I say hey, I can build an engine to go with your data. &lt;/p&gt;
&lt;p&gt;And I told him about a company, called Starry Night Pro, that was using some 3D effects but not actual image data from the sky. He wound up licensing his data to them, but the result they got was closed and self-contained.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: What kind of imagery was in it?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: What we'd now consider a low-to-medium resolution full-sky survey of the northern and southern hemisphere. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: When you say low-to-medium resolution, what could you see if you zoomed in on a galaxy?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: If you zoom into M51 in WorldWide Telescope, using the Hubble imagery, it'll be about 4000 pixels tall. And in their survey, it's about 4 pixels tall. You can barely make out that it's a spiral galaxy. &lt;/p&gt;
&lt;p&gt;We have the entire sky at one arc-second per pixel, and for objects like M51, thousands of pixels tall. And of course every time you go twice the resolution, it's four times the data.&lt;/p&gt;
&lt;p&gt;They wanted to fit everything on a CD-ROM. For us, we're talking about terabytes, it's not something you distribute. I thought you should install a small application, and the data comes over the network.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: And that's how WorldWide Telescope does it?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. Everything except the thumbnails comes over the Net. We use the thumbnails to get the wordwheel functionality with search.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: The data file's about 3 megabytes?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: There's about 12 megabytes of thumbnails, but yes, the catalog is about 3 megabytes.&lt;/p&gt;
&lt;p&gt;So, I had this vision for a product, but the economics were wrong to do it as commercial software in the astronomy market. Plus, they'd want to do something aimed entirely at high-end amateurs, not at professional astronomers, or at the general public who are the outreach targets for professional astronomers.&lt;/p&gt;
&lt;p&gt;And then Curtis and I got together. I envied his position in research, being able to explore new things that hadn't been done before.&lt;/p&gt;
&lt;p&gt;It turned out that Curtis had been exploring how to create an educational environment with rich tools for exploring space, and he'd been collaborating with Jim Gray on TerraServer, and now he was looking for the technology to make it possible. &lt;/p&gt;
&lt;p&gt;Here I had this technology, and was looking for somebody who was enthusiastic about having a purpose for it. So it was the peanut butter and chocolate moment. Curtis passionate from the education side, me from the technology side, happening to be in the right company at the right time.&lt;/p&gt;
&lt;p&gt;So I made a demo using with the Sloan Digital Sky data, and Jim went crazy over it. This was the visualization aspect he'd been looking for. It was the front end that makes the data consumable.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Tell us about the WWT's back end, and how it relates to what Jim's team built.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: To get the data out of the silos, Jim was involved in the National Virtual Observatory and the International Virtual Observatory Alliance. If you know how to talk these VO standards, you can exchange data, and you can do queries against other people's data.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So on the one hand, these standards enable you to combine data sets that you fully assimilate. But on the other hand, they enable federated query.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. A lot of the astronomers were dealing with data extracted from catalogs. You took image data, and then you got the numerical analysis out of it, and stuck that in the database. The transfer of images wasn't really their domain for this round, they wanted to do the stuff you could put into SQL Server. &lt;/p&gt;
&lt;p&gt;So while TerraServer put earth image data into SQL Server, the sky image data was lagging behind. But you could query from a source on the Internet, and then join it to some other data coming from another source. Sometimes it required the data to marshall from one machine to another for efficiency, but essentially it meant you didn't have to translate everything into your database.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: But I assume that federated query isn't happening in WorldWide Telescope. We're not waiting for requests to go across the network, you've combined the datasets for your purposes.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: There are common sets of data that you'll need all the time. It's a relatively small amount, and we download that to your client. The thumbnails, the catalog.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: And what's in the catalog?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: The Messier objects, the NGC objects, the list of solar system objects, &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: And coordinates for them...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yes, and magnitudes, and classifications. For the 10,000 brightest stars. Probably 30,000 objects in all. We'll make that live on your machine so you can zip around in the sky, look at stuff, and say, hey, what's that?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Which is what every planetarium program does, right?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yes, but that's generally where they stop. They go a bit beyond, by having a bigger download. We do it in 20 megabytes, they may have 250, or a gigabyte, but that's all you'll ever get.&lt;/p&gt;
&lt;p&gt;In our case, when you start up and your client contacts the WorldWide Telescope, we give you metadata saying what sources are available: the Hubble collection, the Spitzer collection. The metadata tells you where to go get the imagery. Some of it we'll host in Microsoft's data center, for scale reasons, and to ensure that it's available. But this data can be anywhere: Space Telescope, JPL...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So I'm looking at the list. Which of these many sources are you hosting?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: We're hosting a lot of the data we launched with. Partly because we don't yet have a &lt;a href="http://technology.arc.nasa.gov/partnering/spaceact.cfm"&gt;space act agreement&lt;/a&gt; with NASA. Even though we've collaborated with a lot of people who are NASA-funded, they're not allowed to acknowledge that collaboration or put anything into a legal document until we have that agreement done. While there are some people we could have just pointed to as data sources, it'd be in violation of internal NASA policies. So we're hosting more than was strictly necessary for the initial release.&lt;/p&gt;
&lt;p&gt;But the concept is that you can plug in other sources that we're not even aware of. You just load metadata references into your client, by going to a website for that community or organization, and then you have access to terabytes of their data.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: The standards talk about how to represent objects and their metadata. Do they also talk about how you query a source, since they're all going to be huge? What's the query protocol?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: At WorldWide Telescope we understand what's called &lt;a href="http://www.ivoa.net/Documents/latest/VOT.html"&gt;VOTables&lt;/a&gt;. There are standard ways to create queries, and standard ways to get results. &lt;/p&gt;
&lt;p&gt;There are two ways that can happen. One is that our servers can do the queries, consolidate and cache the results, and we regurgitate the data as needed to our clients. So we do a VO SIA (simple image access) query to Hubble occasionally. When they have new images, we download these 500 megabyte or gigabyte images, which would be a very big download for a client, and we chop them up and create a tiled multi-resolution pyramid that we store on our server. The raw consumer wouldn't have have been able to use that data, but by putting our value-add into the pipeline -- Hubble took the image, Space Telescope processed it and put it up on a web service, we do another step of processing to make it visualization-friendly -- now lots of people can see a thumbnail, click on it, it zoom in, and the instant that they click and zoom they're already seeing the image. And as they zoom in further, they see all the gorgeous detail, but they don't have to download all the data.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Is this engine related to the Deep Zoom technology?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: We predate Deep Zoom. It has some similarities, but the difference is that Deep Zoom and Seadragon are 2D technologies that use the graphics engine for doing tiled multi-resolution images. We actually have to align all our images in 3D space because from the earth, space looks like a big sphere at almost infinite distance, but there is a curvature to it.&lt;/p&gt;
&lt;p&gt;Imagine taking a round room, and trying to put a bunch of bathroom tiles on it, and grout it. The tiles seem to come together and have parallel lines for a while, but eventually it stops working well. Maybe you can take one line around the equator, but as you go up you have fewer tiles, and weird-shaped tiles, and nothing lines up.&lt;/p&gt;
&lt;p&gt;That's the problem we have. We're looking at spherical data, so we had to come up with a new spherical transform that preserves the poles. In previous projects, like Virtual Earth or TerraServer or Google Earth, the poles weren't important, because nobody lives there and nobody needs map directions for driving around there.&lt;/p&gt;
&lt;p&gt;As far as the earth is concerned, you can cut off everything above and below a certain latitude and nobody would care. But you can't treat the sky like that. And you can't treat the moon or other planets that way either.&lt;/p&gt;
&lt;p&gt;So we had to come up with something called TOAST: tesselated octahedral adaptive subdivision transform. It creates a 360-degree wraparound view that's either a planet surface or the infinite sphere of the sky, and lets you represent it using a 3D graphics accelerator, very rapidly and efficiently. So we can have an image pyramid the way Deep Zoom does, and TerraServer before it, but we don't have to give up the poles. &lt;/p&gt;
&lt;p&gt;That was something that didn't exist. There was Mercator projection, which is how you're used to seeing the earth mapped onto a flat piece of paper. It's hard, you have to do weird math to make it work at all. Then there's equirectangular projection. But there was nothing that could deal with storing an image in a spherical projection. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So there are multiple full-sky surveys that you can switch between. So for example you can be looking at the Milky Way in the standard view, then switch over to infrared view and see it as an incandescent band.&lt;/p&gt;
&lt;p&gt;Is it the VO standards that enable you to weave those views together in a coherent way?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: No, that's where TOAST comes in. What astronomers did before is that, because there was no way to visualize the full sky data, they would store all their images as a bunch of individual...&lt;/p&gt;
&lt;p&gt;...OK, you have a sphere in the sky. You put a camera on it and take a picture. What shows up on the film is what's called a tangential projection. &lt;/p&gt;
&lt;p&gt;Imagine taking a beach ball with all the stars plotted on it, and putting a light in the middle, and putting the beach ball up against a wall touching at one point. The stars will shine out and hit that wall. All of these beams are projecting from the middle, to where they lie on the sphere's surface, to where they hit on the wall. It's a way of taking something round and making it flat.&lt;/p&gt;
&lt;p&gt;As long as you're looking at a very small part of the sky, there isn't very much distortion. But when you start looking at a large part of the sky the distortion becomes huge. &lt;/p&gt;
&lt;p&gt;What astronomers did was put these tangential projections into databases, and they even knew how to mosaic them to make bigger chunks. But when it came to anything larger, it broke down. If they made really big mosaics, they had to use projections that couldn't represent the poles, and everything would get more distorted the farther it got from the equator.&lt;/p&gt;
&lt;p&gt;So now we have services like NASA SkyView. NASA has over 50 full-sky surveys sitting on servers, and while they participate in the Virtual Observatory, the images themselves are using a private well-dcumented standard. So we gave them code for TOAST.&lt;/p&gt;
&lt;p&gt;It used to be that when people made a request for a wide area of the sky, they would return multiple images joined into a mosaic. But now we said, we could ask for just a single tile, at a given level of resolution -- one tile that was the whole sky, or one tile that was a tiny piece of the sky -- but everything was laid out in a very specific grid for our projection.&lt;/p&gt;
&lt;p&gt;While their software couldn't do it very quickly, it allowed us to go through and get all the tiles from their servers, for all these different studies, and put them up on our high-capacity servers.&lt;/p&gt;
&lt;p&gt;So there's an automated path to get from a bunch of individual pictures of the sky to this full-sky mosaic that can be seen seamlessly. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So where's the TOAST transform being applied?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right now it's being applied, for that data, on their servers.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So you gave them the algorithm, and they're running it for you?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: That's correct. And eventually they'll be able to host the data when they have the capacity, so you could point a WorldWide Telescope client there. And even today theoretically you could do it.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: They keep the sources as they acquired them, but make the output of this transform available to queries?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: They generate the transform on the fly for each query. If they added a cache and then kept it warm, it would be acceptable for interactive use.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: When you look at the source list in WorldWide Telescope, those are the surveys you're talking about?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yeah, ROSAT and WMAP and things like that. Those are the full-sky surveys. So for the first time ever, we've assembled a view of the sky where you can look at everything from radio wave all the way to gamma. All the way from the longest-wavelength lowest-energy part of electromagnetic spectrum to super-high-energetic particles.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: It's completely amazing, and it's wild to be able to cross-fade between them and compare the differences.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: We put together a standard for how you can visualize a spherical data set, we've given people the ability to create this data, and we've provided a client that knows how to accept this astronomy data -- both the spherical data and the original tangential images.&lt;/p&gt;
&lt;p&gt;So when you have a study from Hubble, they can use the original tangential images the way they came off the camera, and in WorldWide Telescope we figure out the math and do the 3D transforms so that when we align that to the TOAST background from another full-sky survey, all the stars are exactly where they should be and everything lines up.&lt;/p&gt;
&lt;p&gt;And because we have the universal coordinate system -- right ascension and declination -- we can put things in the right place in the sky. When you cross-fade you may be looking at apples and oranges, but you're looking at them on the same tree.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Is this going to be a public standard? Can other clients use your services, or other services that support it?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: We've offered the algorithms and code to other organizations, like JPL, and we've even told Google that if they're interested in reworking their all-sky surveys to work with this format, we'd help. But they've got such critical mass around their current projections that they don't think they can take that on anytime soon.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: There's been some pushback, as you know, about WorldWide Telescope being a Windows-only product. But the project is much broader.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yes. And part of it is that all the data we support in WorldWide Telescope, and the WTML language we use...&lt;/p&gt;
&lt;p&gt;...when people ask me how WorldWide Telescope differs from an astronomy program like Starry Night, I say that it's like a browser, like Internet Explorer or Safari or Firefox, but it's a browser of data in formats that are astronomy-friendly, like VOTables and WTML. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Now WTML isn't the XML syntax you see when you save a tour and look into the file?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. That, we're not even documenting. That's the tour XML format. But if you look in your user folder, or add objects to your collections and look in your documents folder, you'll see WTML there. It describes objects, hierarchies, network links, images.&lt;/p&gt;
&lt;p&gt;A tour in WTML is metadata that says, this is the tour, what categories it's related to, what objects it visits. &lt;/p&gt;
&lt;p&gt;We can also have things that say, there's an article in Sky and Telescope about M51, and it has that object's location in the sky. When you join the Sky and Telescope community in WWT, and you're browsing around and you find M51, you can look down in the context search and see the article, and open it up. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: That'll depend on which communities I belong to?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Yes. We always show you the WorldWide Telescope stuff. Then when you log in we show you the union of that and stuff for the community you're currently looking at. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: OK, very helpful. Now let's go back to your discussion of projection, and see how it relates to my experience last night. I found the Milky Way, and I wanted to pan west, but it seemed like things wanted to spin around.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: There's two ways to look at the sky. First, looking at the full spherical view as if the earth didn't exist. You're earth-centered, but the horizon isn't blocking your view. North is up, south is down, and unless you specifically spin your view, when you move, north will always stay north.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: That's the view without the horizon.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Right. With the horizon, the zenith always stays looking up, and as you move around, if you're looking at the zenith, it will always stay at the top. It can never go below the midpoint of the screen. &lt;/p&gt;
&lt;p&gt;On a space station where there is no up or down, you'd think you could design anything and people could just float around in 3D space, there'd be no preferred direction. But the reality is that humans get extremely confused. Your brain has a natural desire to have an up and down and left and right, and when you invert those, you don't process things.&lt;/p&gt;
&lt;p&gt;So if you were in the View From Here mode, the zenith always stays up. If you're in the other mode, looking at full universe, and you went to the north pole and tried to move beyond, you'd only be able to spin. You would not be able to pull the north pole beyond the middle of your screen, because that's your viewpoint. So then south would start becoming up, and left would be right, and you'd be spinning in the hamster ball.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: So if I want to look at the Milky Way, and then swing left to locate the Pleiades..&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: To simulate looking at the sky, go to View and select the location where you are, and say View From Here. Then it will show you a horizon, and north/south/east/west, and north is straight up. Then it will simulate your eyes. If you're standing up and you look at the horizon, then you look up and up, what happens? When you're looking up, your head is tilted all the way back, touching your back, and you can't tilt any more. To see any further back you'd have to fall over.&lt;/p&gt;
&lt;p&gt;So then what do you do? You rotate yourself and look south. That's how your head works, and that's how a telescope with an alt-az [altitude/azimuth] mount works. &lt;/p&gt;
&lt;p&gt;We're trying to put on constraints so people don't get lost and upside down and backwards. But unfortunately it's hard to explain what happens when you get to the poles. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Do you provide an unconstrained view?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: We do not. We cannot simulate an unconstrained view. The only thing we do allow is that, once you're viewing something, you can rotate the camera's view by hitting Control and then dragging left and right.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Ah. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: It's possible that's what was happening to you. We have a Reset Camera if you want to go back to neutral.&lt;/p&gt;
&lt;p&gt;The reason for this feature is that when you're making a tour, you might need to orient your view. M51 goes up and down but your screen goes left and right. If you want to zoom in and frame it, you need to rotate your camera like you would a real camera. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: OK, that may have been the confusion.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: When you get in that mode, we try to make north-south-east-west make sense based on that, but it will do strange things at the poles. We still try to keep north, minus your rotation, up. But that mode is a little strange. We give that feature so people making tours can frame things better, but it's not something we try to document or recommend that people use for normal browsing.&lt;/p&gt;
&lt;p&gt;So, if you care about your position on earth, use View From Here. If you want to ignore your position on earth, use the default mode. Then we don't care where you are, we're going to show you the whole sky, and date and location are ignored, it's just the sky, immutable and unmoving. Well, the planets move around on it.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: We'll never get to the bottom of all this, but I think you've given us a good sense of what I was really looking for, which was: What's actually been accomplished here? In terms of taking this raw astronomy data and correlating it in a way that's not just consumable in terms of quantities of data transmitted over the network, but in terms of making sense of objects and relationships.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: The vision of getting everybody access to all this astronomy data required systematic changes at every single level. We built on some things that Jim pioneered with NVO, and worked from there, but it was very systematic. How people process the data. The client to access the data. The protocols over the wire. Educating people, providing the context for it. &lt;/p&gt;
&lt;p&gt;We put a lot of things together, but we also created a systematic model for how to do everything end to end, top to bottom, left to right. Now there may be other people who use the pieces that we've created, and then change them to use different data sources, different visualizations. Say someone creates a Mac client, or an iPhone client, that's possible. Or a mobile phone version of it, or a web-based version. Over time we or others can replace various components, but as a reference model for solving all the problems in order to get the data into people's homes and into their eyeballs -- you had to solve for all of those problems, otherwise people are still blocked from being able to really explore.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Will this end-to-end pipeline be documented?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: Things like TOAST, and WTML, and our communities interface will be documented. There will be documentation, tools, and code coming out over the summer to help people understand more. As for some of the protocols, we'll need to do some work to make sure they're ready for us to recommend as standards.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JU&lt;/b&gt;: Excellent. Well, thanks Jonathan!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;JF&lt;/b&gt;: OK, thank you.&lt;/p&gt;
.&lt;img src="http://perspectives.on10.net/22891/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://perspectives.on10.net/blogs/jonudell/How-the-WorldWide-Telescope-works/</comments><itunes:summary>Jonathan Fay is principal developer of the WorldWide Telescope. In this interview he explains how the project has yielded not only a breakthrough software product, but also a reference model for the acquisition, transformation, and visualization of astronomical data. You'll learn not only how the WorldWide Telescope works, but also why it exists: To fulfill the education mission discussed in a related interview with Curtis Wong and Roy Gould. 



    
        
            
            Jonathan Fay 
            
        
    


JF: As long as I've been doing computers, going back to the early 1980s on TRS-80, graphics, and visualization of data and the earth and space, were interests of mine. I'd gotten a department-store telescope one year for Christmas, and loved looking at stuff through the light-polluted LA skies.
JU: So you were in the same boat as Curtis Wong?
JF: Yeah, you could really only see planets and the moon in any detail. But I was passionate about computers and astronomy. Every time computers got more powerful, I'd look into visualizing the Mandelbrot set and the stars as a litmust test.
In 2001 I was development manager for HomeAdvisor, and we were assimilating a research project called TerraServer. Tom Barclay, a researcher who was working with Jim Gray, said, "Hey, USGS has this DEM -- digital elevation model -- data that they'd like me to load into TerraServer. I wonder if you have ideas about what we could do with it."
I'd been very much into 3D visualization. I have this program called LightWave, which goes back a long time but is now used for things like Serenity and BattleStar Galactica, so I started taking TerraServer images and USGS data and creating hills with texture-mapped images.
Then Tom Barclay told me how NASA was using satellite weather data, watching over many days, and getting rid of the clouds so you could see the surface of the earth. They called it the Blue Marble project. I found and downloaded that data, and also some global digital elevation data, and starting creating a hierarchical 3D view of the earth so you could zoom in and browse. Then I worked to bring that into TerraServer, because we had resolution down to a couple of meters.
But this was just a side project, and there wasn't interest in developing it, so I decided to look into visualizing other astronomy data.
JU: This was around the time in 2002 when Jim Gray and Alex Szalay published their paper entitled the World-Wide Telescope?
JF: Right. Jim talked about TerraServer "pointing up" as the next thing. He was already getting himself embedded with astronomers. I didn't see much of that. Tom was babysitting TerraServer while Jim went off into the astronomy end of things, and I was still doing geo, so we weren't collaborating. 
After having made some demos, a lot of people thought it was cool, but that was all. So I kept that on the back burner, and moved into some other groups. At the same time I was building my observatory. In Seattle, you take pictures when you can. If you can't push a button and have your observatory open up and take images when you get clear skies, by the time you set up you'll be clouded in. I wanted to automate the whole process, including image processing. That introduced me to the whole pipeline of data collection, processing, and subsequent research.
Although I'm an amateur, I had to drill into the world of data and image processing that professional astronomers had to deal with. I was using the same resources.
JU: I'd like to hear more about that. A lot of us are aware that those data and image resources exist, but it's really unclear how to make use of them. 
JF: You know, there is a lot available, but most amateur astronomers had no idea it existed, it was very hard to get to, and even the scientists had a hard time getting access to it. Essentially it was locked up in silos.
JU: If you know where to find the gzipped tarball, and then if you can unzip it and figure out how to use it, without any documentation about metadata and formats...
JF: Right. So, I'd heard about this very large database of stellar objects, the US Naval Observatory's USNOB. It was 100 gigabytes. At that time, there were barely consumer hard drives that could hold that. Forget transferring it over the network, it's 120 CDs, the only way to transfer the data was to ship hard drives around the country.
JU: Yeah, I remember Jim talking about doing that.
JF: I'm just an amateur, but I feel like I need the data, so I found out that this guy named Dave Monet, in Flagstaff, would let me ship him a hard drive and he'd put the data into a Linux-formatted partition and send it back.
On the one hand, I was shocked to see how easy it was for me to get access to the same data that the professional astronomers were using. And by easy, I mean it was possible.
But on the other hand, I realized you had to be really committed, and know exactly what you're doing.
JU: Right. There were no services wrapped around the data to make it useable by anybody other than a 100% focused and dedicated researcher.
JF: As I started doing more with imaging, I had the concept that I should flip my earth inside out and render the sky. One of my friends, Doug George, created a full-sky survey, in gorgeous color, but the software that went around with it would take ten or 15 seconds every time you moved your view. Nothing resembling interactive or realtime. 
And here I had this application that dealt with the same quality and quantity of data instantaneously. So I say hey, I can build an engine to go with your data. 
And I told him about a company, called Starry Night Pro, that was using some 3D effects but not actual image data from the sky. He wound up licensing his data to them, but the result they got was closed and self-contained.
JU: What kind of imagery was in it?
JF: What we'd now consider a low-to-medium resolution full-sky survey of the northern and southern hemisphere. 
JU: When you say low-to-medium resolution, what could you see if you zoomed in on a galaxy?
JF: If you zoom into M51 in WorldWide Telescope, using the Hubble imagery, it'll be about 4000 pixels tall. And in their survey, it's about 4 pixels tall. You can barely make out that it's a spiral galaxy. 
We have the entire sky at one arc-second per pixel, and for objects like M51, thousands of pixels tall. And of course every time you go twice the resolution, it's four times the data.
They wanted to fit everything on a CD-ROM. For us, we're talking about terabytes, it's not something you distribute. I thought you should install a small application, and the data comes over the network.
JU: And that's how WorldWide Telescope does it?
JF: Right. Everything except the thumbnails comes over the Net. We use the thumbnails to get the wordwheel functionality with search.
JU: The data file's about 3 megabytes?
JF: There's about 12 megabytes of thumbnails, but yes, the catalog is about 3 megabytes.
So, I had this vision for a product, but the economics were wrong to do it as commercial software in the astronomy market. Plus, they'd want to do something aimed entirely at high-end amateurs, not at professional astronomers, or at the general public who are the outreach targets for professional astronomers.
And then Curtis and I got together. I envied his position in research, being able to explore new things that hadn't been done before.
It turned out that Curtis had been exploring how to create an educational environment with rich tools for exploring space, and he'd been collaborating with Jim Gray on TerraServer, and now he was looking for the technology to make it possible. 
Here I had this technology, and was looking for somebody who was enthusiastic about having a purpose for it. So it was the peanut butter and chocolate moment. Curtis passionate from the education side, me from the technology side, happening to be in the right company at the right time.
So I made a demo using with the Sloan Digital Sky data, and Jim went crazy over it. This was the visualization aspect he'd been looking for. It was the front end that makes the data consumable.
JU: Tell us about the WWT's back end, and how it relates to what Jim's team built.
JF: To get the data out of the silos, Jim was involved in the National Virtual Observatory and the International Virtual Observatory Alliance. If you know how to talk these VO standards, you can exchange data, and you can do queries against other people's data.
JU: So on the one hand, these standards enable you to combine data sets that you fully assimilate. But on the other hand, they enable federated query.
JF: Right. A lot of the astronomers were dealing with data extracted from catalogs. You took image data, and then you got the numerical analysis out of it, and stuck that in the database. The transfer of images wasn't really their domain for this round, they wanted to do the stuff you could put into SQL Server. 
So while TerraServer put earth image data into SQL Server, the sky image data was lagging behind. But you could query from a source on the Internet, and then join it to some other data coming from another source. Sometimes it required the data to marshall from one machine to another for efficiency, but essentially it meant you didn't have to translate everything into your database.
JU: But I assume that federated query isn't happening in WorldWide Telescope. We're not waiting for requests to go across the network, you've combined the datasets for your purposes.
JF: There are common sets of data that you'll need all the time. It's a relatively small amount, and we download that to your client. The thumbnails, the catalog.
JU: And what's in the catalog?
JF: The Messier objects, the NGC objects, the list of solar system objects, 
JU: And coordinates for them...
JF: Yes, and magnitudes, and classifications. For the 10,000 brightest stars. Probably 30,000 objects in all. We'll make that live on your machine so you can zip around in the sky, look at stuff, and say, hey, what's that?
JU: Which is what every planetarium program does, right?
JF: Yes, but that's generally where they stop. They go a bit beyond, by having a bigger download. We do it in 20 megabytes, they may have 250, or a gigabyte, but that's all you'll ever get.
In our case, when you start up and your client contacts the WorldWide Telescope, we give you metadata saying what sources are available: the Hubble collection, the Spitzer collection. The metadata tells you where to go get the imagery. Some of it we'll host in Microsoft's data center, for scale reasons, and to ensure that it's available. But this data can be anywhere: Space Telescope, JPL...
JU: So I'm looking at the list. Which of these many sources are you hosting?
JF: We're hosting a lot of the data we launched with. Partly because we don't yet have a space act agreement with NASA. Even though we've collaborated with a lot of people who are NASA-funded, they're not allowed to acknowledge that collaboration or put anything into a legal document until we have that agreement done. While there are some people we could have just pointed to as data sources, it'd be in violation of internal NASA policies. So we're hosting more than was strictly necessary for the initial release.
But the concept is that you can plug in other sources that we're not even aware of. You just load metadata references into your client, by going to a website for that community or organization, and then you have access to terabytes of their data.
JU: The standards talk about how to represent objects and their metadata. Do they also talk about how you query a source, since they're all going to be huge? What's the query protocol?
JF: At WorldWide Telescope we understand what's called VOTables. There are standard ways to create queries, and standard ways to get results. 
There are two ways that can happen. One is that our servers can do the queries, consolidate and cache the results, and we regurgitate the data as needed to our clients. So we do a VO SIA (simple image access) query to Hubble occasionally. When they have new images, we download these 500 megabyte or gigabyte images, which would be a very big download for a client, and we chop them up and create a tiled multi-resolution pyramid that we store on our server. The raw consumer wouldn't have have been able to use that data, but by putting our value-add into the pipeline -- Hubble took the image, Space Telescope processed it and put it up on a web service, we do another step of processing to make it visualization-friendly -- now lots of people can see a thumbnail, click on it, it zoom in, and the instant that they click and zoom they're already seeing the image. And as they zoom in further, they see all the gorgeous detail, but they don't have to download all the data.
JU: Is this engine related to the Deep Zoom technology?
JF: We predate Deep Zoom. It has some similarities, but the difference is that Deep Zoom and Seadragon are 2D technologies that use the graphics engine for doing tiled multi-resolution images. We actually have to align all our images in 3D space because from the earth, space looks like a big sphere at almost infinite distance, but there is a curvature to it.
Imagine taking a round room, and trying to put a bunch of bathroom tiles on it, and grout it. The tiles seem to come together and have parallel lines for a while, but eventually it stops working well. Maybe you can take one line around the equator, but as you go up you have fewer tiles, and weird-shaped tiles, and nothing lines up.
That's the problem we have. We're looking at spherical data, so we had to come up with a new spherical transform that preserves the poles. In previous projects, like Virtual Earth or TerraServer or Google Earth, the poles weren't important, because nobody lives there and nobody needs map directions for driving around there.
As far as the earth is concerned, you can cut off everything above and below a certain latitude and nobody would care. But you can't treat the sky like that. And you can't treat the moon or other planets that way either.
So we had to come up with something called TOAST: tesselated octahedral adaptive subdivision transform. It creates a 360-degree wraparound view that's either a planet surface or the infinite sphere of the sky, and lets you represent it using a 3D graphics accelerator, very rapidly and efficiently. So we can have an image pyramid the way Deep Zoom does, and TerraServer before it, but we don't have to give up the poles. 
That was something that didn't exist. There was Mercator projection, which is how you're used to seeing the earth mapped onto a flat piece of paper. It's hard, you have to do weird math to make it work at all. Then there's equirectangular projection. But there was nothing that could deal with storing an image in a spherical projection. 
JU: So there are multiple full-sky surveys that you can switch between. So for example you can be looking at the Milky Way in the standard view, then switch over to infrared view and see it as an incandescent band.
Is it the VO standards that enable you to weave those views together in a coherent way?
JF: No, that's where TOAST comes in. What astronomers did before is that, because there was no way to visualize the full sky data, they would store all their images as a bunch of individual...
...OK, you have a sphere in the sky. You put a camera on it and take a picture. What shows up on the film is what's called a tangential projection. 
Imagine taking a beach ball with all the stars plotted on it, and putting a light in the middle, and putting the beach ball up against a wall touching at one point. The stars will shine out and hit that wall. All of these beams are projecting from the middle, to where they lie on the sphere's surface, to where they hit on the wall. It's a way of taking something round and making it flat.
As long as you're looking at a very small part of the sky, there isn't very much distortion. But when you start looking at a large part of the sky the distortion becomes huge. 
What astronomers did was put these tangential projections into databases, and they even knew how to mosaic them to make bigger chunks. But when it came to anything larger, it broke down. If they made really big mosaics, they had to use projections that couldn't represent the poles, and everything would get more distorted the farther it got from the equator.
So now we have services like NASA SkyView. NASA has over 50 full-sky surveys sitting on servers, and while they participate in the Virtual Observatory, the images themselves are using a private well-dcumented standard. So we gave them code for TOAST.
It used to be that when people made a request for a wide area of the sky, they would return multiple images joined into a mosaic. But now we said, we could ask for just a single tile, at a given level of resolution -- one tile that was the whole sky, or one tile that was a tiny piece of the sky -- but everything was laid out in a very specific grid for our projection.
While their software couldn't do it very quickly, it allowed us to go through and get all the tiles from their servers, for all these different studies, and put them up on our high-capacity servers.
So there's an automated path to get from a bunch of individual pictures of the sky to this full-sky mosaic that can be seen seamlessly. 
JU: So where's the TOAST transform being applied?
JF: Right now it's being applied, for that data, on their servers.
JU: So you gave them the algorithm, and they're running it for you?
JF: That's correct. And eventually they'll be able to host the data when they have the capacity, so you could point a WorldWide Telescope client there. And even today theoretically you could do it.
JU: They keep the sources as they acquired them, but make the output of this transform available to queries?
JF: They generate the transform on the fly for each query. If they added a cache and then kept it warm, it would be acceptable for interactive use.
JU: When you look at the source list in WorldWide Telescope, those are the surveys you're talking about?
JF: Yeah, ROSAT and WMAP and things like that. Those are the full-sky surveys. So for the first time ever, we've assembled a view of the sky where you can look at everything from radio wave all the way to gamma. All the way from the longest-wavelength lowest-energy part of electromagnetic spectrum to super-high-energetic particles.
JU: It's completely amazing, and it's wild to be able to cross-fade between them and compare the differences.
JF: We put together a standard for how you can visualize a spherical data set, we've given people the ability to create this data, and we've provided a client that knows how to accept this astronomy data -- both the spherical data and the original tangential images.
So when you have a study from Hubble, they can use the original tangential images the way they came off the camera, and in WorldWide Telescope we figure out the math and do the 3D transforms so that when we align that to the TOAST background from another full-sky survey, all the stars are exactly where they should be and everything lines up.
And because we have the universal coordinate system -- right ascension and declination -- we can put things in the right place in the sky. When you cross-fade you may be looking at apples and oranges, but you're looking at them on the same tree.
JU: Is this going to be a public standard? Can other clients use your services, or other services that support it?
JF: We've offered the algorithms and code to other organizations, like JPL, and we've even told Google that if they're interested in reworking their all-sky surveys to work with this format, we'd help. But they've got such critical mass around their current projections that they don't think they can take that on anytime soon.
JU: There's been some pushback, as you know, about WorldWide Telescope being a Windows-only product. But the project is much broader.
JF: Yes. And part of it is that all the data we support in WorldWide Telescope, and the WTML language we use...
...when people ask me how WorldWide Telescope differs from an astronomy program like Starry Night, I say that it's like a browser, like Internet Explorer or Safari or Firefox, but it's a browser of data in formats that are astronomy-friendly, like VOTables and WTML. 
JU: Now WTML isn't the XML syntax you see when you save a tour and look into the file?
JF: Right. That, we're not even documenting. That's the tour XML format. But if you look in your user folder, or add objects to your collections and look in your documents folder, you'll see WTML there. It describes objects, hierarchies, network links, images.
A tour in WTML is metadata that says, this is the tour, what categories it's related to, what objects it visits. 
We can also have things that say, there's an article in Sky and Telescope about M51, and it has that object's location in the sky. When you join the Sky and Telescope community in WWT, and you're browsing around and you find M51, you can look down in the context search and see the article, and open it up. 
JU: That'll depend on which communities I belong to?
JF: Yes. We always show you the WorldWide Telescope stuff. Then when you log in we show you the union of that and stuff for the community you're currently looking at. 
JU: OK, very helpful. Now let's go back to your discussion of projection, and see how it relates to my experience last night. I found the Milky Way, and I wanted to pan west, but it seemed like things wanted to spin around.
JF: There's two ways to look at the sky. First, looking at the full spherical view as if the earth didn't exist. You're earth-centered, but the horizon isn't blocking your view. North is up, south is down, and unless you specifically spin your view, when you move, north will always stay north.
JU: That's the view without the horizon.
JF: Right. With the horizon, the zenith always stays looking up, and as you move around, if you're looking at the zenith, it will always stay at the top. It can never go below the midpoint of the screen. 
On a space station where there is no up or down, you'd think you could design anything and people could just float around in 3D space, there'd be no preferred direction. But the reality is that humans get extremely confused. Your brain has a natural desire to have an up and down and left and right, and when you invert those, you don't process things.
So if you were in the View From Here mode, the zenith always stays up. If you're in the other mode, looking at full universe, and you went to the north pole and tried to move beyond, you'd only be able to spin. You would not be able to pull the north pole beyond the middle of your screen, because that's your viewpoint. So then south would start becoming up, and left would be right, and you'd be spinning in the hamster ball.
JU: So if I want to look at the Milky Way, and then swing left to locate the Pleiades..
JF: To simulate looking at the sky, go to View and select the location where you are, and say View From Here. Then it will show you a horizon, and north/south/east/west, and north is straight up. Then it will simulate your eyes. If you're standing up and you look at the horizon, then you look up and up, what happens? When you're looking up, your head is tilted all the way back, touching your back, and you can't tilt any more. To see any further back you'd have to fall over.
So then what do you do? You rotate yourself and look south. That's how your head works, and that's how a telescope with an alt-az [altitude/azimuth] mount works. 
We're trying to put on constraints so people don't get lost and upside down and backwards. But unfortunately it's hard to explain what happens when you get to the poles. 
JU: Do you provide an unconstrained view?
JF: We do not. We cannot simulate an unconstrained view. The only thing we do allow is that, once you're viewing something, you can rotate the camera's view by hitting Control and then dragging left and right.
JU: Ah. 
JF: It's possible that's what was happening to you. We have a Reset Camera if you want to go back to neutral.
The reason for this feature is that when you're making a tour, you might need to orient your view. M51 goes up and down but your screen goes left and right. If you want to zoom in and frame it, you need to rotate your camera like you would a real camera. 
JU: OK, that may have been the confusion.
JF: When you get in that mode, we try to make north-south-east-west make sense based on that, but it will do strange things at the poles. We still try to keep north, minus your rotation, up. But that mode is a little strange. We give that feature so people making tours can frame things better, but it's not something we try to document or recommend that people use for normal browsing.
So, if you care about your position on earth, use View From Here. If you want to ignore your position on earth, use the default mode. Then we don't care where you are, we're going to show you the whole sky, and date and location are ignored, it's just the sky, immutable and unmoving. Well, the planets move around on it.
JU: We'll never get to the bottom of all this, but I think you've given us a good sense of what I was really looking for, which was: What's actually been accomplished here? In terms of taking this raw astronomy data and correlating it in a way that's not just consumable in terms of quantities of data transmitted over the network, but in terms of making sense of objects and relationships.
JF: The vision of getting everybody access to all this astronomy data required systematic changes at every single level. We built on some things that Jim pioneered with NVO, and worked from there, but it was very systematic. How people process the data. The client to access the data. The protocols over the wire. Educating people, providing the context for it. 
We put a lot of things together, but we also created a systematic model for how to do everything end to end, top to bottom, left to right. Now there may be other people who use the pieces that we've created, and then change them to use different data sources, different visualizations. Say someone creates a Mac client, or an iPhone client, that's possible. Or a mobile phone version of it, or a web-based version. Over time we or others can replace various components, but as a reference model for solving all the problems in order to get the data into people's homes and into their eyeballs -- you had to solve for all of those problems, otherwise people are still blocked from being able to really explore.
JU: Will this end-to-end pipeline be documented?
JF: Things like TOAST, and WTML, and our communities interface will be documented. There will be documentation, tools, and code coming out over the summer to help people understand more. As for some of the protocols, we'll need to do some work to make sure they're ready for us to recommend as standards.
JU: Excellent. Well, thanks Jonathan!
JF: OK, thank you.
.</itunes:summary><link>http://perspectives.on10.net/blogs/jonudell/How-the-WorldWide-Telescope-works/</link><pubDate>Mon, 14 Jul 2008 09:25:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/fay/fay.mp3</guid><evnet:views>7675</evnet:views><evnet:viewtrackingurl>http://perspectives.on10.net/22891/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jonathan Fay is principal developer of the WorldWide Telescope. In this interview he explains how the project has yielded not only a breakthrough software product, but also a reference model for the acquisition, transformation, and visualization of astronomical data. You'll learn not only how the WorldWide Telescope works, but also why it exists: To fulfill the education mission discussed in a related &lt;a href="http://perspectives.on10.net/blogs/jonudell/The-story-of-the-WorldWide-Telescope/"&gt;interview with Curtis Wong and Roy Gould&lt;/a&gt;.</evnet:previewtext><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/fay/fay.mp3" expression="full" duration="4680" fileSize="37175808" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/fay/fay.wma" expression="full" duration="4680" fileSize="37604239" type="audio/x-ms-wma" medium="audio" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/fay/fay.mp3" length="37175808" type="audio/mp3" /><dc:creator>JonUdell</dc:creator><itunes:author>JonUdell</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://perspectives.on10.net/blogs/jonudell/How-the-WorldWide-Telescope-works/RSS/</wfw:commentRss><trackback:ping>http://perspectives.on10.net/22891/Trackback.aspx</trackback:ping><category>astronomy</category><category>worldwide telescope</category></item><item><title>The story of the WorldWide Telescope</title><description>&lt;p&gt;
The &lt;a href="http://worldwidetelescope.org"&gt;WorldWide Telescope&lt;/a&gt; was first shown to the public &lt;a href="http://www.ted.com/index.php/talks/view/id/224"&gt;at TED 2008&lt;/a&gt;, in a joint presentation by project leader Curtis Wong, manager of Next Media Research for Microsoft, and Roy Gould, a science educator with the Harvard-Smithsonian Center for Astrophysics. In this interview they discuss how -- and why -- the WorldWide Telescope combines many sources of astronomical data and imagery to create a seamless view of the night sky.
&lt;/p&gt;
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&lt;table&gt;
    
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            &lt;p&gt;
            &lt;strong&gt;Curtis Wong&lt;/strong&gt;
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            &lt;p&gt;
            &lt;strong&gt;Roy Gould&lt;/strong&gt;
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&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: I was interested in astronomy as a kid, but when you grow up in Los Angeles, the odds of seeing the Milky Way are pretty slim. I think the only time it happened recently was during the quake when the whole city lost power.
&lt;/p&gt;
&lt;p&gt;
It wasn't until much later that I actually got to see the Milky Way, and other objects I'd seen pictures of, and it was really quite a transformative experience. I always wanted to figure out how to recreate and share that experience.
&lt;/p&gt;
&lt;p&gt;
Early on, in the 80s, I made a little HyperCard stack called MacTelescope, which was my attempt to create the experience of looking at the sky, and then -- if you could manage to see the Milky Way -- to zoom into a section where there are all these interesting globular clusters and nebulae, if you know where to look.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So there was already the idea of taking people on a guided tour.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Exactly. Later I moved from the Voyager company to a company called Continuum, a little think-tank organization started by Bill Gates. The company was thinking about authoring tools and media. The project I wanted to do was called John Dobson's Universe.
&lt;/p&gt;
&lt;p&gt;
John Dobson was a physical chemist at UC Berkeley who got drafted to work on the Manhattan Project. He was there to do the chemistry for tuballoy, which was the code word for uranium. He became a conscientious objector, left the project -- which was pretty hard to do -- and became a Vedantan monk. Then he became interested in looking at the sky but, being a monk, he didn't have any money for a telescope.
&lt;/p&gt;
&lt;p&gt;
He knew that San Francisco shipyards were sources of glass discs, but they were too thin. Conventional wisdom said that you need thick glass to be able to grind a mirror. But he defied wisdom and found a way to use round porthole glass. He also came up with an ingenious way of mounting the telescope, using cardboard concrete form tubes. His design is now one of the most common designs for telescope mounts in the world.
&lt;/p&gt;
&lt;p&gt;
He also created an organization called San Francisco Sidewalk Astronomers, where people who have telescopes are encouraged to take them out into the public and show people what's up in the sky, and explain what's going on.
&lt;/p&gt;
&lt;p&gt;
John spent a lifetime in national parks, and in San Francisco, talking about astronomy to the general public. He was really good at taking complex ideas and conveying them to the public.
&lt;/p&gt;
&lt;p&gt;
I remember once when he was showing the Andromeda galaxy, there was a picture with the galaxy in the background which looks like a kind of fog, with a lot of stars in front, and he said: "The stars you're looking at in front are like raindrops on your window, looking at a distant cloud."
&lt;/p&gt;
&lt;p&gt;
So anyway, we started that project, got about halfway, then other things happened and it got cancelled.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: It's a great story!
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: So I've thought about astronomy for a long time. At Microsoft, I heard a talk by Jim Gray who was applying his database expertise to astronomy.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: I looked up a &lt;a href="http://research.microsoft.com/research/pubs/view.aspx?msr_tr_id=MSR-TR-2002-75"&gt;paper&lt;/a&gt; that Jim published with a guy from Johns Hopkins, Alex Szalay, and it's called &lt;em&gt;The World-Wide Telescope&lt;/em&gt;, but interestingly, the title also includes the phrase: &lt;em&gt;An Archetype for Online Science&lt;/em&gt;.
&lt;/p&gt;
&lt;p&gt;
The idea is that, not just in astronomy but in all of science, we're getting to the point where there's less direct observation, and more collection and analysis of data on a really large scale, happening in ways that are computationally assisted, and also assisted by the collaborative properties of the Internet.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Exactly. We're getting this deluge of data. The challenge then becomes how you process, how you utilize. Bringing computer technologies -- SQL, visualization -- can really help.
&lt;/p&gt;
&lt;p&gt;
So Jim had written that paper with Alex in 2002, and he'd given a talk on some of the work he'd been doing with the Sloan Digital Sky Survey at that time.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Yeah, I've listened to that talk, and I was hoping you could help me connect the dots between the work that was done there and the federated virtual observatory which, for him, became a case study in the use of XML web services to create an Internet telescope that was a federation of radio astronomy services.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Right. Alex and several other research scientists came together to create the &lt;a href="http://www.us-vo.org/"&gt;National Virtual Observatory&lt;/a&gt;, which establishes common protocols for accessing astronomical data and imagery.
&lt;/p&gt;
&lt;p&gt;
When Jim told me they were starting that project, I told him I wanted to help. Part of the pitch was a PowerPoint I made about SkyServer that showed how you could embed that data and imagery in a virtual environment.
&lt;/p&gt;
&lt;p&gt;
What they were thinking was that astronomers would be querying the database, and pulling out objects. But I thought that to make this an interesting educational resource, we would need to build an environment in which people could create and share stories about the objects, and could connect those stories to original source information.
&lt;/p&gt;
&lt;p&gt;
Later he came back to me and said that the SkyServer data was released, and he wanted to redesign the website to make the data more accessible to the public. So I helped with that. SkyServer DR2 (data release 2) was the redesigned website. And I used that to make the case for building the learning environment that became WorldWide Telescope.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Under the covers at SkyServer, there was a lot of work done to correlate observations from different sources of data.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Exactly. Alex Szalay did a lot of that work, in collaboration with people from other universities.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: And that's the foundation for what we see now in WWT?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: That was sort of the first case. It was the Sloan Data, which is just the northern sky. Then at TechFest in 2006, we were working with Alex to take the SkyServer images -- he has an image server that'll give you an image from coordinates, and from that you can get data about other objects in the field of view. For our TechFest demo, our developer Jonathan Fay -- who had been fiddling around with building his own hierarchical multi-resolution tile-browsing engines -- put together an engine that would pull the images from SkyServer and assemble them into a mosaic that you could browse and zoom in and out of. That was the first manifestation.
&lt;/p&gt;
&lt;p&gt;
Meanwhile, we'd gotten some interest from Harvard. &lt;a href="http://cfa-www.harvard.edu/~agoodman/"&gt;Alyssa Goodman&lt;/a&gt; found an intern for us who was passionate about education, and she came to work with us in the fall of 2006.
&lt;/p&gt;
&lt;p&gt;
And then in January, as I was emailing back and forth with Jim about our plans, he disappeared after sailing out in San Francisco bay to spread his mother's ashes.
&lt;/p&gt;
&lt;p&gt;
So when TechFest came around again in 2007, we decided to rename it WorldWide Telescope in honor of Jim. We started building it in March. That summer was a big effort to secure image sets and data from lots of different sources, as well as building the engine and defining the authoring environment. We showed a rough prototype at the &lt;a href="http://www.astrosociety.org/"&gt;Astronomical Society of the Pacific&lt;/a&gt; meeting ... Roy, was that in Chicago?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Yes.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Roy, do you want to pick up the story from there?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Sure. Let me rewind the tape on my end all the way back. I was smiling when Curtis told his childhood story about being interested in stars he couldn't see. I have the east coast version of that, looking up in New York City, hounding my parents for a telescope, and then when I finally got one, we went up on the roof and there was nothing to see.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Just a little too much ambient light!
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Exactly. We thought we saw a star, but it was a plane.
&lt;/p&gt;
&lt;p&gt;
My career has been in science education, and I was familiar with Curtis' work long before the WorldWide Telescope. When I heard his talk in Chicago, and at some subsequent conferences, I saw that it was addressing two of my passions. One is astronomy, what's out there in the night sky, and having a unified view of it. But also, as somebody who communicates science, I've always been interested in the learning interface. It's not just about using the resource, it's about learning from it.
&lt;/p&gt;
&lt;p&gt;
It was clear there were lots of things that could be done, but it took a long time to see what all of them might be. It was only after I used it for a while that I realized what a great breakthrough it is.
&lt;/p&gt;
&lt;p&gt;
First, there's the seamless experience of the night sky. It's true that all these images are accessible in principle, if you know where to find them, and of course many us in the field do that when we prepare curricula or museum exhibits or planetarium shows.
&lt;/p&gt;
&lt;p&gt;
But when you do that, you see the universe in a disconnected way. Once you go on WorldWide Telescope, it's a different experience. It's like you could look up with perfect vision.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: And with complete contextual awareness.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Exactly. And I think we take the night sky for granted. We don't realize how important it used to be. When we have floods in the midwest, we call them disasters. Well, disaster literally means against the stars. Catastrophe is the Greek for against the stars. Romeo and Juliet were the star-crossed lovers. It's all through literature, it's part of common speech.
&lt;/p&gt;
&lt;p&gt;
Then you fast-forward to the modern day, and few of us have even seen the stars, let alone have that relationship to them. For me that's number one about WorldWide Telescope. It's really inviting us to take a long look at the night sky again.
&lt;/p&gt;
&lt;p&gt;
Of course you can do that through the WorldWide Telescope, but then you can also look at the night sky from your back yard, or from a dark location, and have taht dual relationship. So you can both see the night sky and, in WWT, you can explore it.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: That's one of my favorite things to do. At night, of course, laptops create their own illumination. My first astronomy program ran under MS-DOS, amazingly enough, and I'd take my laptop from that era out in the backyard and use it as a guide. This is the latest and greatest incarnation of that tradition.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: And from the educational point of view, this pays enormous dividends. We've done research here about what students know when they graduate from high school about the night sky, and about the universe in general. From that, we know that the majority of high school students graduate placing the stars inside the orbit of Pluto.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: C'mon. Really?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: It's true. About 52 percent, and that's based on surveys of thousands of students in 37 states.
&lt;/p&gt;
&lt;p&gt;
There are many reasons for that, but certainly one of them is this lack of good images of the sky. It's hard enough to see a picture of the solar system, let alone its context within the galaxy. That's one beautiful feature of WorldWide Telescope, you get a sense of where things are.
&lt;/p&gt;
&lt;p&gt;
We also know that students think galaxies are closer than stars, because they tell us that stars are just point sources, and no matter what your magnification or telescope they remain points, so they must be very far away. Whereas galaxies, whatever they are, are big, and so they must be closer.
&lt;/p&gt;
&lt;p&gt;
But if you go on WorldWide Telescope, and look at the Andromeda galaxy, the nearest big galaxy to us, and the furthest thing you can see with your naked eye, you get a physical feeling. You see all the stars in our Milky Way that are the veil of stars we look through, and you really get a sense that the Andromeda galaxy is vast and distant.
&lt;/p&gt;
&lt;p&gt;
Another thing that's useful is the ability to look at the universe in different wavelengths of light. We see only the visible light our eyes can see, but that's like listening to one instrument in the orchestra.
&lt;/p&gt;
&lt;p&gt;
You can download a Chandra image, an X-ray image of the sky, but what's that about? You can't really figure it out. Or one of the infrared images. In WorldWide Telescope, you can seamlessly crossfade back and forth between images taken at various wavelengths. So you see what's going on in the visible wavelengths, but you also see what's going on that's emitting these other forms of light. And that's important, because most of the action in the universe happens at wavelengths of light we can't see. The WorldWide Telescope automatically aligns these different images.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Can you say a bit about how that's done?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Yes, it was a challenge to register all these different surveys so you can do that kind of cross-comparison. There are some emerging standards from the National Virtual Observatory and others. The &lt;a href="http://www.virtualastronomy.org/avm_metadata.php"&gt;AVM&lt;/a&gt; (Astronomy Visualization Metadata) standard provides metatags at high precision within objects, to give exact position and scaling and orientation for images in the sky.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Does that work by reprocessing existing survey data?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Right. Generally the data exists. But for example, when Hubble makes these beautiful press-release images that they send out in color, the metadata is usually lost, because the images have been post-processed in Photoshop and other programs. So a lot of these images that we want to put out there for the public needed to have that metadata reintegrated. And sometimes they're composites of many Hubble images to create a large mosaic. So that composite image needs to have metadata put into it.
&lt;/p&gt;
&lt;p&gt;
I think a source image is about 400 megabytes. So while it's technically in the public domain, they don't release it because it's way too much data for most people to download. They've released low-resolution versions, but we have the full-resolution image of the Crab Nebula, and other things, in WorldWide Telescope, because we can enable people to use the high-resolution images without having to download all of them.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So part of it was going back to sources that were notionally available, but not practically available.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Right.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: But part of it is about emerging standardization of how these images are described.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Yes. The whole NVO group is working toward common standards and common protocols for image metadata, so they can all be used by everybody. There's AVM, part of the &lt;a href="http://www.virtualastronomy.org/project.php"&gt;VAMP&lt;/a&gt; project -- Virtual Astronomy Multimedia Project -- leading the charge for annotation of imagery and other media in the context of the sky.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: And there are presumably many uses for those annotations.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Yes. So we were one of the first guinea pigs for VAMP, and I think Google joined a bit later.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So let's talk about the authoring aspect. I'm a huge fan of multimedia and audiovisual tools for educational and training purpose, and this is a wonderful example of that.
&lt;/p&gt;
&lt;p&gt;
I was looking at what files get created when you author a slideshow in WorldWide Telescope, and it looks like the output is an XML file with coordinates and descriptions. To me that says two things.
&lt;/p&gt;
&lt;p&gt;
First, it says that WorldWide Telescope presentations can be created using other tools, which is interesting.
&lt;/p&gt;
&lt;p&gt;
It also says that presentations created inside WWT could potentially be played elsewhere, in other environments.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Exactly. The whole idea with the authoring, and these guided experinces, is...let's go back to the educational intention. I spent a lot of years building instructional learning, where you bring in experts to tell you about subjects, in context, but also the self-directed discovery aspect of learning. Then there's a third part I wanted to bring in, constructive learning. There's always a duality between instructive and constructive learning.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: What do you mean by constructive?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Basically, learning by doing. Where kids who don't know much about astronomy can take tours from experts, and be taken to unfamiliar places, but then pause those tours and explore on their own. In WorldWide Telescope you can always pause the tour, like stopping a tour bus and getting off to look around. At that point you can right-click to get more information, you can zoom into places that the tour didn't deeply explore because it had to keep moving, you can see other objects that are in the neighborhood.
&lt;/p&gt;
&lt;p&gt;
If you notice down below, in the context menu, as you get to different objects you can not only see that object in different wavelengths, but you can also see other tours that intersect with that object.
&lt;/p&gt;
&lt;p&gt;
The goal is that as you start to see more and more guided tours within this space, if you think of objects as nodes or intersections, there are more and more opportunities to cross over from one tour to another. Eventually we might see a kind of hypermedia web of learning where instead of hyperlinking among words, we're linking among stories and paths and ideas.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: And that'll include things I make for myself. If I make a narrative about a part of the sky, then the context surrounding the area I'm interested in will be available when someone else plays back that tour.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Exactly. If you take a tour about stellar evolution, and learn about how stars get formed from nebulae, and you get to the planetary nebula stage, you might say, wow, those are really pretty, what's going on there? Then you might intersect with a tour about different planetary nebulae, where you dive deep into that category. Then you might find a tour just about the Ring Nebula, or the Helix Nebula.
&lt;/p&gt;
&lt;p&gt;
Or conversely you may come across it in a different way. You're browsing the sky and you come across the Ring Nebula or the Helix Nebula, and you may say, what are these things? And you can see other things that relate categorically to them, which would then intersect with explanations of how planetary nebulae fit into the grand scheme of the origin of all the elements.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Roy, what tours are you working on?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: We're working on two. One is a tour of black holes, in conjunction with a traveling exhibit the Smithsonian is producing.
&lt;/p&gt;
&lt;p&gt;
Another is a tour of alien solar systems and their exoplanets, as they're known. There are more than 300 stars known to have planets orbiting them. Using a small educational telescope -- we have a network of five of these, they're called &lt;a href="http://mo-www.cfa.harvard.edu/MicroObservatory/"&gt;micro-observatories&lt;/a&gt; -- students in middle school and high school can take their own images and study these exoplanets. They can actually characterize them in a surprising amount of detail. They can figure out how large they are, how far away they are from their stars,
&lt;/p&gt;
&lt;p&gt;
What's more, we're using the tour of exoplanets to get teachers who have never used the micro-observatory telescopes in this particular curriculum. You know, you can make a brochure, and send them some images of the night sky, but there's nothing more exciting than having a tour that gives you a sense of the context, the depth of the sky, where things are.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Do you think there will be a citizen science aspect to this?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Absolutely. I think that's going to be a major use. Astronomy is probably unique among all the sciences, in there are more amateurs than professionals. But this is a third category. You've got the amateurs, you've got the professionals, but now WorldWide Telescope makes possible the blossoming of citizen science. Especially given the flood of images we're going to have in the next few years, more than researchers can ever look at. You'll have images that have never been seen by humans, and that opens up a huge possibility.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So part of it's about getting more eyeballs on this flood of imagery. Potentially another part is citizen-driven analysis of data. I wonder if SkyQuery will become part of the suite, so people can start to ask questions, like how many fast-moving objects are in this part of the sky, which is one of the queries Jim Gray mentioned in his 2002 paper.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;RG&lt;/strong&gt;: Yes, I'd love to see that. There are several ways the public can contribute. One is to look for things, and make serendipitous discoveries. With some of the NASA solar missions, for example, where we have so many images of the sun coming back, you can see comets that were never seen before as they get close to the sun. And ordinary citizens have discovered comets that nobody knew existed.
&lt;/p&gt;
&lt;p&gt;
But to me the most important thing is what you just alluded to: Asking questions that nobody had thought to ask, even the professionals.
&lt;/p&gt;
&lt;p&gt;
So for example, what's the volume of a black hole? How big is it inside? If you go on the web and look at the standard references, you'll find answers all over the place, all at odds with one another.
&lt;/p&gt;
&lt;p&gt;
There are questions that researchers just haven't gotten around to asking, that many of the public will ask, and we don't know what those are yet.
&lt;/p&gt;
&lt;p&gt;
In a way, although there's all this wonderful technology in the WorldWide Telescope, but in a sense it's the modern incarnation of a campfire that you sit around and trade stories. Our organization has telescopes in Australia and Chile and elsewhere, and when I go to those countries, I find that the native cultures have all sat around campfires and developed incredible stories about the night sky.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So how does the collaboration work? I've made a little slideshow, it's stored as a file on my computer, how do I share that?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: We're trying to encourage the development of communities. Sky and Telescope is forming one, Astronomy magazine is forming one, Meade -- a telescope maker -- is forming one.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So the unit of sharing is the WWT file which gets created when you make a slideshow. It's a bundle of XML and images of thumbnails and maybe audio if there's voiceover. In a lot of cases, those will want to live out on the web where people can link to them. If I post that file, and somebody clicks on it, and WorldWide Telescope is installed, then it'll launch and play the slideshow when you click on the file?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Yes. I was talking to a storyteller from a local Snoqualmish tribe, a lot of their stories happen to be about the sky. I wanted to try to capture some of those as examples of what you can do.
&lt;/p&gt;
&lt;p&gt;
By the way, if you're playing the tour, you can pause and go into edit mode, and it's all open. You can change destinations, you can drop in your own audio narration, music, text, and images.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: So you've forked the thing you've downloaded, and at that point you can...
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: ... put your own interpretation on it, exactly. It's just like View Source. Except easier, because you don't know have to program in HTML.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Yeah, it's quite straightforward.
&lt;/p&gt;
&lt;p&gt;
Do you think that there's a need -- I suspect that there is -- for some sort of universal player that wouldn't require the full application, and wouldn't even require Windows, but would just be a way for anybody to play these things?
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Absolutely. That's a really good idea.
&lt;/p&gt;
&lt;p&gt;
So by the way, I want to highlight one citizen science story for you. It relates to &lt;a href="http://www.galaxyzoo.org/"&gt;Galaxy Zoo&lt;/a&gt;, a website that allows the public to help the Sloan digital sky survey catalog and tag the hundreds of millions of galaxies that were covered in the various data releases. In one case, a teacher from Amsterdam was looking at a galaxy and it looked really blue. She reported that to Galaxy Zoo, and they looked at it, and it was something they'd never seen before. So they retargeted the Very Large Array Radio Telescope to take a look at it. And based on those results, they've now secured Hubble time to study that galaxy in great detail.
&lt;/p&gt;
&lt;p&gt;
That's a case where putting the data out there, letting the public look at it, dividing up the sky, and having that feedback mechanism can really advance science. Because when you think about it, as we start to get telescopes like &lt;a href="http://www.lsst.org"&gt;LSST&lt;/a&gt; and PanSTARS and these other large telescopes that will generate many terabytes of imagery and data every night, it's going to be impossible for any one person or group to see what's up there. Image recognition's good, but nothing's as good as the human eye and human brain.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: Some guidance on what to look for is really useful. If someone's found something interesting, and that justifies spending the resources to take a closer look, that's beautiful. That's exactly how things ought to work.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;CW&lt;/strong&gt;: Right. And I think a lot of these telescope projects are thinking, how do we make this much data available to people? And how do we make that accessible in a simple way? So they've had conversations with us about how WorldWide Telescope might be able to help.
&lt;/p&gt;
&lt;p&gt;
Also, NASA is very interested in how realtime data feeds from them would enable the public -- at the same time -- to have access to mission data.
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;JU&lt;/strong&gt;: You start to think about what's possible, and you quickly realize there's an infinite number of interesting possibilities. It'll be great to see how this plays out over the next few years.  Thanks!
&lt;/p&gt;&lt;img src="http://perspectives.on10.net/22780/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://perspectives.on10.net/blogs/jonudell/The-story-of-the-WorldWide-Telescope/</comments><itunes:summary>
The WorldWide Telescope was first shown to the public at TED 2008, in a joint presentation by project leader Curtis Wong, manager of Next Media Research for Microsoft, and Roy Gould, a science educator with the Harvard-Smithsonian Center for Astrophysics. In this interview they discuss how -- and why -- the WorldWide Telescope combines many sources of astronomical data and imagery to create a seamless view of the night sky.




    
        
            
            
            
            
            
            Curtis Wong
            
            
            
            
        
        
            
            
            
            
            
            Roy Gould
            
            
            
            
        
    


CW: I was interested in astronomy as a kid, but when you grow up in Los Angeles, the odds of seeing the Milky Way are pretty slim. I think the only time it happened recently was during the quake when the whole city lost power.


It wasn't until much later that I actually got to see the Milky Way, and other objects I'd seen pictures of, and it was really quite a transformative experience. I always wanted to figure out how to recreate and share that experience.


Early on, in the 80s, I made a little HyperCard stack called MacTelescope, which was my attempt to create the experience of looking at the sky, and then -- if you could manage to see the Milky Way -- to zoom into a section where there are all these interesting globular clusters and nebulae, if you know where to look.

JU: So there was already the idea of taking people on a guided tour.

CW: Exactly. Later I moved from the Voyager company to a company called Continuum, a little think-tank organization started by Bill Gates. The company was thinking about authoring tools and media. The project I wanted to do was called John Dobson's Universe.


John Dobson was a physical chemist at UC Berkeley who got drafted to work on the Manhattan Project. He was there to do the chemistry for tuballoy, which was the code word for uranium. He became a conscientious objector, left the project -- which was pretty hard to do -- and became a Vedantan monk. Then he became interested in looking at the sky but, being a monk, he didn't have any money for a telescope.


He knew that San Francisco shipyards were sources of glass discs, but they were too thin. Conventional wisdom said that you need thick glass to be able to grind a mirror. But he defied wisdom and found a way to use round porthole glass. He also came up with an ingenious way of mounting the telescope, using cardboard concrete form tubes. His design is now one of the most common designs for telescope mounts in the world.


He also created an organization called San Francisco Sidewalk Astronomers, where people who have telescopes are encouraged to take them out into the public and show people what's up in the sky, and explain what's going on.


John spent a lifetime in national parks, and in San Francisco, talking about astronomy to the general public. He was really good at taking complex ideas and conveying them to the public.


I remember once when he was showing the Andromeda galaxy, there was a picture with the galaxy in the background which looks like a kind of fog, with a lot of stars in front, and he said: "The stars you're looking at in front are like raindrops on your window, looking at a distant cloud."


So anyway, we started that project, got about halfway, then other things happened and it got cancelled.

JU: It's a great story!

CW: So I've thought about astronomy for a long time. At Microsoft, I heard a talk by Jim Gray who was applying his database expertise to astronomy.

JU: I looked up a paper that Jim published with a guy from Johns Hopkins, Alex Szalay, and it's called The World-Wide Telescope, but interestingly, the title also includes the phrase: An Archetype for Online Science.


The idea is that, not just in astronomy but in all of science, we're getting to the point where there's less direct observation, and more collection and analysis of data on a really large scale, happening in ways that are computationally assisted, and also assisted by the collaborative properties of the Internet.

CW: Exactly. We're getting this deluge of data. The challenge then becomes how you process, how you utilize. Bringing computer technologies -- SQL, visualization -- can really help.


So Jim had written that paper with Alex in 2002, and he'd given a talk on some of the work he'd been doing with the Sloan Digital Sky Survey at that time.

JU: Yeah, I've listened to that talk, and I was hoping you could help me connect the dots between the work that was done there and the federated virtual observatory which, for him, became a case study in the use of XML web services to create an Internet telescope that was a federation of radio astronomy services.

CW: Right. Alex and several other research scientists came together to create the National Virtual Observatory, which establishes common protocols for accessing astronomical data and imagery.


When Jim told me they were starting that project, I told him I wanted to help. Part of the pitch was a PowerPoint I made about SkyServer that showed how you could embed that data and imagery in a virtual environment.


What they were thinking was that astronomers would be querying the database, and pulling out objects. But I thought that to make this an interesting educational resource, we would need to build an environment in which people could create and share stories about the objects, and could connect those stories to original source information.


Later he came back to me and said that the SkyServer data was released, and he wanted to redesign the website to make the data more accessible to the public. So I helped with that. SkyServer DR2 (data release 2) was the redesigned website. And I used that to make the case for building the learning environment that became WorldWide Telescope.

JU: Under the covers at SkyServer, there was a lot of work done to correlate observations from different sources of data.

CW: Exactly. Alex Szalay did a lot of that work, in collaboration with people from other universities.

JU: And that's the foundation for what we see now in WWT?

CW: That was sort of the first case. It was the Sloan Data, which is just the northern sky. Then at TechFest in 2006, we were working with Alex to take the SkyServer images -- he has an image server that'll give you an image from coordinates, and from that you can get data about other objects in the field of view. For our TechFest demo, our developer Jonathan Fay -- who had been fiddling around with building his own hierarchical multi-resolution tile-browsing engines -- put together an engine that would pull the images from SkyServer and assemble them into a mosaic that you could browse and zoom in and out of. That was the first manifestation.


Meanwhile, we'd gotten some interest from Harvard. Alyssa Goodman found an intern for us who was passionate about education, and she came to work with us in the fall of 2006.


And then in January, as I was emailing back and forth with Jim about our plans, he disappeared after sailing out in San Francisco bay to spread his mother's ashes.


So when TechFest came around again in 2007, we decided to rename it WorldWide Telescope in honor of Jim. We started building it in March. That summer was a big effort to secure image sets and data from lots of different sources, as well as building the engine and defining the authoring environment. We showed a rough prototype at the Astronomical Society of the Pacific meeting ... Roy, was that in Chicago?

RG: Yes.

CW: Roy, do you want to pick up the story from there?

RG: Sure. Let me rewind the tape on my end all the way back. I was smiling when Curtis told his childhood story about being interested in stars he couldn't see. I have the east coast version of that, looking up in New York City, hounding my parents for a telescope, and then when I finally got one, we went up on the roof and there was nothing to see.

JU: Just a little too much ambient light!

RG: Exactly. We thought we saw a star, but it was a plane.


My career has been in science education, and I was familiar with Curtis' work long before the WorldWide Telescope. When I heard his talk in Chicago, and at some subsequent conferences, I saw that it was addressing two of my passions. One is astronomy, what's out there in the night sky, and having a unified view of it. But also, as somebody who communicates science, I've always been interested in the learning interface. It's not just about using the resource, it's about learning from it.


It was clear there were lots of things that could be done, but it took a long time to see what all of them might be. It was only after I used it for a while that I realized what a great breakthrough it is.


First, there's the seamless experience of the night sky. It's true that all these images are accessible in principle, if you know where to find them, and of course many us in the field do that when we prepare curricula or museum exhibits or planetarium shows.


But when you do that, you see the universe in a disconnected way. Once you go on WorldWide Telescope, it's a different experience. It's like you could look up with perfect vision.

JU: And with complete contextual awareness.

RG: Exactly. And I think we take the night sky for granted. We don't realize how important it used to be. When we have floods in the midwest, we call them disasters. Well, disaster literally means against the stars. Catastrophe is the Greek for against the stars. Romeo and Juliet were the star-crossed lovers. It's all through literature, it's part of common speech.


Then you fast-forward to the modern day, and few of us have even seen the stars, let alone have that relationship to them. For me that's number one about WorldWide Telescope. It's really inviting us to take a long look at the night sky again.


Of course you can do that through the WorldWide Telescope, but then you can also look at the night sky from your back yard, or from a dark location, and have taht dual relationship. So you can both see the night sky and, in WWT, you can explore it.

JU: That's one of my favorite things to do. At night, of course, laptops create their own illumination. My first astronomy program ran under MS-DOS, amazingly enough, and I'd take my laptop from that era out in the backyard and use it as a guide. This is the latest and greatest incarnation of that tradition.

RG: And from the educational point of view, this pays enormous dividends. We've done research here about what students know when they graduate from high school about the night sky, and about the universe in general. From that, we know that the majority of high school students graduate placing the stars inside the orbit of Pluto.

JU: C'mon. Really?

RG: It's true. About 52 percent, and that's based on surveys of thousands of students in 37 states.


There are many reasons for that, but certainly one of them is this lack of good images of the sky. It's hard enough to see a picture of the solar system, let alone its context within the galaxy. That's one beautiful feature of WorldWide Telescope, you get a sense of where things are.


We also know that students think galaxies are closer than stars, because they tell us that stars are just point sources, and no matter what your magnification or telescope they remain points, so they must be very far away. Whereas galaxies, whatever they are, are big, and so they must be closer.


But if you go on WorldWide Telescope, and look at the Andromeda galaxy, the nearest big galaxy to us, and the furthest thing you can see with your naked eye, you get a physical feeling. You see all the stars in our Milky Way that are the veil of stars we look through, and you really get a sense that the Andromeda galaxy is vast and distant.


Another thing that's useful is the ability to look at the universe in different wavelengths of light. We see only the visible light our eyes can see, but that's like listening to one instrument in the orchestra.


You can download a Chandra image, an X-ray image of the sky, but what's that about? You can't really figure it out. Or one of the infrared images. In WorldWide Telescope, you can seamlessly crossfade back and forth between images taken at various wavelengths. So you see what's going on in the visible wavelengths, but you also see what's going on that's emitting these other forms of light. And that's important, because most of the action in the universe happens at wavelengths of light we can't see. The WorldWide Telescope automatically aligns these different images.

JU: Can you say a bit about how that's done?

CW: Yes, it was a challenge to register all these different surveys so you can do that kind of cross-comparison. There are some emerging standards from the National Virtual Observatory and others. The AVM (Astronomy Visualization Metadata) standard provides metatags at high precision within objects, to give exact position and scaling and orientation for images in the sky.

JU: Does that work by reprocessing existing survey data?

CW: Right. Generally the data exists. But for example, when Hubble makes these beautiful press-release images that they send out in color, the metadata is usually lost, because the images have been post-processed in Photoshop and other programs. So a lot of these images that we want to put out there for the public needed to have that metadata reintegrated. And sometimes they're composites of many Hubble images to create a large mosaic. So that composite image needs to have metadata put into it.


I think a source image is about 400 megabytes. So while it's technically in the public domain, they don't release it because it's way too much data for most people to download. They've released low-resolution versions, but we have the full-resolution image of the Crab Nebula, and other things, in WorldWide Telescope, because we can enable people to use the high-resolution images without having to download all of them.

JU: So part of it was going back to sources that were notionally available, but not practically available.

CW: Right.

JU: But part of it is about emerging standardization of how these images are described.

CW: Yes. The whole NVO group is working toward common standards and common protocols for image metadata, so they can all be used by everybody. There's AVM, part of the VAMP project -- Virtual Astronomy Multimedia Project -- leading the charge for annotation of imagery and other media in the context of the sky.

JU: And there are presumably many uses for those annotations.

CW: Yes. So we were one of the first guinea pigs for VAMP, and I think Google joined a bit later.

JU: So let's talk about the authoring aspect. I'm a huge fan of multimedia and audiovisual tools for educational and training purpose, and this is a wonderful example of that.


I was looking at what files get created when you author a slideshow in WorldWide Telescope, and it looks like the output is an XML file with coordinates and descriptions. To me that says two things.


First, it says that WorldWide Telescope presentations can be created using other tools, which is interesting.


It also says that presentations created inside WWT could potentially be played elsewhere, in other environments.

CW: Exactly. The whole idea with the authoring, and these guided experinces, is...let's go back to the educational intention. I spent a lot of years building instructional learning, where you bring in experts to tell you about subjects, in context, but also the self-directed discovery aspect of learning. Then there's a third part I wanted to bring in, constructive learning. There's always a duality between instructive and constructive learning.

JU: What do you mean by constructive?

CW: Basically, learning by doing. Where kids who don't know much about astronomy can take tours from experts, and be taken to unfamiliar places, but then pause those tours and explore on their own. In WorldWide Telescope you can always pause the tour, like stopping a tour bus and getting off to look around. At that point you can right-click to get more information, you can zoom into places that the tour didn't deeply explore because it had to keep moving, you can see other objects that are in the neighborhood.


If you notice down below, in the context menu, as you get to different objects you can not only see that object in different wavelengths, but you can also see other tours that intersect with that object.


The goal is that as you start to see more and more guided tours within this space, if you think of objects as nodes or intersections, there are more and more opportunities to cross over from one tour to another. Eventually we might see a kind of hypermedia web of learning where instead of hyperlinking among words, we're linking among stories and paths and ideas.

JU: And that'll include things I make for myself. If I make a narrative about a part of the sky, then the context surrounding the area I'm interested in will be available when someone else plays back that tour.

CW: Exactly. If you take a tour about stellar evolution, and learn about how stars get formed from nebulae, and you get to the planetary nebula stage, you might say, wow, those are really pretty, what's going on there? Then you might intersect with a tour about different planetary nebulae, where you dive deep into that category. Then you might find a tour just about the Ring Nebula, or the Helix Nebula.


Or conversely you may come across it in a different way. You're browsing the sky and you come across the Ring Nebula or the Helix Nebula, and you may say, what are these things? And you can see other things that relate categorically to them, which would then intersect with explanations of how planetary nebulae fit into the grand scheme of the origin of all the elements.

JU: Roy, what tours are you working on?

RG: We're working on two. One is a tour of black holes, in conjunction with a traveling exhibit the Smithsonian is producing.


Another is a tour of alien solar systems and their exoplanets, as they're known. There are more than 300 stars known to have planets orbiting them. Using a small educational telescope -- we have a network of five of these, they're called micro-observatories -- students in middle school and high school can take their own images and study these exoplanets. They can actually characterize them in a surprising amount of detail. They can figure out how large they are, how far away they are from their stars,


What's more, we're using the tour of exoplanets to get teachers who have never used the micro-observatory telescopes in this particular curriculum. You know, you can make a brochure, and send them some images of the night sky, but there's nothing more exciting than having a tour that gives you a sense of the context, the depth of the sky, where things are.

JU: Do you think there will be a citizen science aspect to this?

RG: Absolutely. I think that's going to be a major use. Astronomy is probably unique among all the sciences, in there are more amateurs than professionals. But this is a third category. You've got the amateurs, you've got the professionals, but now WorldWide Telescope makes possible the blossoming of citizen science. Especially given the flood of images we're going to have in the next few years, more than researchers can ever look at. You'll have images that have never been seen by humans, and that opens up a huge possibility.

JU: So part of it's about getting more eyeballs on this flood of imagery. Potentially another part is citizen-driven analysis of data. I wonder if SkyQuery will become part of the suite, so people can start to ask questions, like how many fast-moving objects are in this part of the sky, which is one of the queries Jim Gray mentioned in his 2002 paper.

RG: Yes, I'd love to see that. There are several ways the public can contribute. One is to look for things, and make serendipitous discoveries. With some of the NASA solar missions, for example, where we have so many images of the sun coming back, you can see comets that were never seen before as they get close to the sun. And ordinary citizens have discovered comets that nobody knew existed.


But to me the most important thing is what you just alluded to: Asking questions that nobody had thought to ask, even the professionals.


So for example, what's the volume of a black hole? How big is it inside? If you go on the web and look at the standard references, you'll find answers all over the place, all at odds with one another.


There are questions that researchers just haven't gotten around to asking, that many of the public will ask, and we don't know what those are yet.


In a way, although there's all this wonderful technology in the WorldWide Telescope, but in a sense it's the modern incarnation of a campfire that you sit around and trade stories. Our organization has telescopes in Australia and Chile and elsewhere, and when I go to those countries, I find that the native cultures have all sat around campfires and developed incredible stories about the night sky.

JU: So how does the collaboration work? I've made a little slideshow, it's stored as a file on my computer, how do I share that?

CW: We're trying to encourage the development of communities. Sky and Telescope is forming one, Astronomy magazine is forming one, Meade -- a telescope maker -- is forming one.

JU: So the unit of sharing is the WWT file which gets created when you make a slideshow. It's a bundle of XML and images of thumbnails and maybe audio if there's voiceover. In a lot of cases, those will want to live out on the web where people can link to them. If I post that file, and somebody clicks on it, and WorldWide Telescope is installed, then it'll launch and play the slideshow when you click on the file?

CW: Yes. I was talking to a storyteller from a local Snoqualmish tribe, a lot of their stories happen to be about the sky. I wanted to try to capture some of those as examples of what you can do.


By the way, if you're playing the tour, you can pause and go into edit mode, and it's all open. You can change destinations, you can drop in your own audio narration, music, text, and images.

JU: So you've forked the thing you've downloaded, and at that point you can...

CW: ... put your own interpretation on it, exactly. It's just like View Source. Except easier, because you don't know have to program in HTML.

JU: Yeah, it's quite straightforward.


Do you think that there's a need -- I suspect that there is -- for some sort of universal player that wouldn't require the full application, and wouldn't even require Windows, but would just be a way for anybody to play these things?

CW: Absolutely. That's a really good idea.


So by the way, I want to highlight one citizen science story for you. It relates to Galaxy Zoo, a website that allows the public to help the Sloan digital sky survey catalog and tag the hundreds of millions of galaxies that were covered in the various data releases. In one case, a teacher from Amsterdam was looking at a galaxy and it looked really blue. She reported that to Galaxy Zoo, and they looked at it, and it was something they'd never seen before. So they retargeted the Very Large Array Radio Telescope to take a look at it. And based on those results, they've now secured Hubble time to study that galaxy in great detail.


That's a case where putting the data out there, letting the public look at it, dividing up the sky, and having that feedback mechanism can really advance science. Because when you think about it, as we start to get telescopes like LSST and PanSTARS and these other large telescopes that will generate many terabytes of imagery and data every night, it's going to be impossible for any one person or group to see what's up there. Image recognition's good, but nothing's as good as the human eye and human brain.

JU: Some guidance on what to look for is really useful. If someone's found something interesting, and that justifies spending the resources to take a closer look, that's beautiful. That's exactly how things ought to work.

CW: Right. And I think a lot of these telescope projects are thinking, how do we make this much data available to people? And how do we make that accessible in a simple way? So they've had conversations with us about how WorldWide Telescope might be able to help.


Also, NASA is very interested in how realtime data feeds from them would enable the public -- at the same time -- to have access to mission data.

JU: You start to think about what's possible, and you quickly realize there's an infinite number of interesting possibilities. It'll be great to see how this plays out over the next few years.  Thanks!
</itunes:summary><link>http://perspectives.on10.net/blogs/jonudell/The-story-of-the-WorldWide-Telescope/</link><pubDate>Fri, 20 Jun 2008 12:18:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/wong-gould/wong-gould.mp3</guid><evnet:views>1606</evnet:views><evnet:viewtrackingurl>http://perspectives.on10.net/22780/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>The &lt;a href="http://worldwidetelescope.org"&gt;WorldWide Telescope&lt;/a&gt; was first shown to the public &lt;a href="http://www.ted.com/index.php/talks/view/id/224"&gt;at TED 2008&lt;/a&gt;, in a joint presentation by project leader Curtis Wong, manager of Next Media Research for Microsoft, and Roy Gould, a science educator with the Harvard-Smithsonian Center for Astrophysics. In this interview they discuss how -- and why -- the WorldWide Telescope combines many sources of astronomical data and imagery to create a seamless view of the night sky.</evnet:previewtext><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/wong-gould/wong-gould.mp3" expression="full" duration="2760" fileSize="22079040" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/wong-gould/wong-gould.wma" expression="full" duration="2760" fileSize="22335929" type="audio/x-ms-wma" medium="audio" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/perspectives/wong-gould/wong-gould.mp3" length="22079040" type="audio/mp3" /><dc:creator>JonUdell</dc:creator><itunes:author>JonUdell</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://perspectives.on10.net/blogs/jonudell/The-story-of-the-WorldWide-Telescope/RSS/</wfw:commentRss><trackback:ping>http://perspectives.on10.net/22780/Trackback.aspx</trackback:ping><category>astronomy</category><category>worldwide telescope</category></item></channel></rss>